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CppCon 2016: Bob Steagall “Lightweight Object Persistence With Relocatable Heaps in Modern C++
CppCon 2016: Tommy Bennett “Algorithm Mnemonics: Increase your Productivity with STL Algorithms
CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”
CppCon 2016: Rian Quinn “Making C++ and the STL Work in the Linux / Windows Kernels
Link compatibility - Arvid Norberg [ CppCon 2016 ]
CppCon 2016: WG21-SG14 – Making C++ better for games, embedded and financial developers
CppCon 2016: Stephan T. Lavavej “tuple<>: What's New and How it Works
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Last Updated: August 24, 2026
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